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Riders of the Sidhe (Sidhe, Book 1), by Kenneth C. Flint
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Out of the mists the Fomor came to enslave the isle of Eire, a dread race of twisted men ruled by an inhuman lord: Balor of the Evil Eye. But a champion came from out of the sea, a youth called Lugh, seeking his destiny, sent to Eire by the seagod Manannan MacLir to fulfill an ancient prophecy. With Gilla, a jesting rogue, and Aine, a spirited warrior-woman he came to love, Lugh challenged the Fomor to restore the True King to the throne of Tara, and summoned the Silver Warriors of the Sidhe to fight in the realms of men.
- Sales Rank: #1959735 in Books
- Published on: 1984-06
- Released on: 1984-05-01
- Original language: English
- Number of items: 1
- Binding: Mass Market Paperback
- 260 pages
Most helpful customer reviews
4 of 4 people found the following review helpful.
The Breathtaking Story of the Mythical Lugh of the Long Arm!
By Kimberly Gelderman
This is the tale of Lugh of the Long Arm, one of the greatest of all Celtic myths. This powerful legend comes to life in a new trilogy filled with all the fire and magic of the ancient bards!
Lugh is a champion from out of the sea sent to Eire by the seagod Manannan MacLir (Lir from the Gods of Ireland Novels) to observe and report on the condition of the de Dananns and their continuing struggle to drive the Fomor race from their land. The Fomors are a primarily grotesque warrior race that seeks to subdue the de Dananns into submission and slavery. Lugh's destiny will ultimately shape the de Danann's as he becomes their champion ordained by the Great Queen Danu herself.
One exciting quest/adventure after another keeps the pages turning quickly. The exploits of Lugh, Gilla, Aine, the Dagda, the Morrigan, Nuada, Balor of the Evil Eye, King Bres & the Fomor will keep you craving more and more. This is a trilogy of Lugh the Long Arm: 1) The Riders Of The Sidhe, 2) Champions Of The Sidhe, and 3) Master Of The Sidhe. Read these books! You will not be disappointed!
6 of 7 people found the following review helpful.
Terrific sci-fi and Celtic blend -- Very highly recommended
By C. Penn
Beautifully graceful ships arrive at the isolated island, concealing an evil force led by a terrible being of sinister purpose. These attackers are the household troops of Balor One-Eye, a being so deadly that a look destroys. For fifteen years Queen Taillta and her soldiers have guarded a child, watching and waiting for this day when they would fight again.
The boy Lugh Lamfada escapes as the Queen's soldier's fight. His boat carries him to a fog enshrounded island of magic, protected by the sea-god Manannan MacLir. Manannan gives Lugh a quest designed to not only provide information, but also leads to self-discovery. Lugh must go to Eire to observe the the Tuatha de Darnann, enslaved by monstrous pirates called Fomor.
The Fomor are twisted and distorted men, damaged by the technology of their forebearers and lead by the inhuman Balor One-Eye. Balor perceives Lugh as a threat to his power and perhaps even to the Formor's very existance. Ancient prophesy predicts the youth who seeks his destiny and brings surival to the people he comes to love.
THE RIDERS OF THE SIDHE is Book One of The Gods of Eire trilogy. A gifted story teller, Kenneth C. Flint's prose sweeps the reader away on an epic journey to self discovery and the salvation of a people. A masterful blend of Celtic legend and science ficiton, this epic journey acheives an otherworldly, almost surreal flavor. Extraordinary heroism, the knowledge of druids, and the magic of bards provide an interesting and varied background. Originally printed by Bantum, this eBook version allow this marvelous tale to be shared once again at Awe-Struck E-Books.
3 of 3 people found the following review helpful.
Good Irish folklore material; a bit stilted storytelling
By Elizabeth A Triano
It's hard to be too critical of this book (and its companions). On the one hand, I haven't found as many reworkings of the Irish folklore as of the Welsh (although I'm sure they are out there). It's good material, and obviously the writer, Kenneth Flint, finds it inspiring. I bet if I'd read these books when they came out, 20-odd years ago, I'd have eaten them right up, the way I enjoyed Evangeline Walton's retelling of the Mabinogion, and Lloyd Alexander's Prydain books, and even the Matthews' books on Taliesin. I'm less patient now.
This book brings to life the famous Lugh of the Long Arm and his companions in myth, including Manannan mac Lir, the Dagda, Morrigan, and others. You can look under Lugh in Wikipedia for a nice useful history of some of the characters. Lugh is definitely more fun to read about than his Welsh equivalent Lleu Llaw Gyffes. Flint does a good job at making them human, or human-like (demigods, magical, etc., maybe aren't quite human). Both dialogue and narrative are often a bit stilted, which I found distracting, but given the mythic subject, some folks do like that air of formality. So while I found it sometimes distracting, as I've said, I also consider it more or less appropriate, and a matter of taste.
I thought some of Flint's descriptions and reworkings were clever and original, like the technologies of the Fomorians. But the book dragged a little, and I am not going to read the next two just yet. I will keep them though, as they seem to be out of print, and maybe I will read them sometime in the future. I think next time I want to read novelizations of Irish folklore, though, I will read more by Morgan Llywelyn. Flint's books are more what you'd find in the Fantasy/Science Fiction section, and Llywelyn's are more Romance/Historical Fiction, but I enjoyed her books Bard and Lion of Ireland, and I know there are many others.
Thank you for reading, and good luck.
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